As life often does, it interfered again. However, part of this was due to taking an excellent course last year about current modeling practices and software – things have changed since my early days of learning Maya and 3D Max! This was time well spent and it should allow me to make faster changes. That being said, I am currently waiting on Avastar’s updates, which are necessary for the new bone changes in SL’s rigs. While it’s annoying to have to go backward a bit (reskinning and weighting the avatar) you will all find it worth it because you will have much more control over personalizing the shape.