Tag Archives: Bento

So here we are in May!

It looks to me like the new skeleton for Project Bento is in a very workable state. I LOVE the new bones that have been added, and I’m pretty darned excited about experimenting with the best way to use them for the horse avatar. Medhue Animations put out a video on a new way of managing the new bones in ways that make it easier to animate – it’s going to be included below for anyone interested in knowing more about that. Thanks everyone, who put that idea together! It will definitely come in handy.

So now I am back to work at reskinning the horse. I don’t foresee any particular problems and I’ll keep y’all informed.

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Posted by on May 9, 2016 in Work Log


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